Wilson Sonsini’s Electronic Gaming Group has worked with clients throughout the digital gaming sector, from design firms and publishers to component manufacturers and online gaming providers. This podcast series takes a closer look at the start-up world of gaming companies. What do game founders care about? What should they care about? What are the common pitfalls and traps to avoid? Each episode features a different Wilson Sonsini lawyer chiming in with their area of expertise to help guide game companies to success. This communication is provided as a service to our clients and friends and is for informational purposes only. It is not intended to create an attorney-client relationship or constitute an advertisement, a solicitation, or professional advice as to any particular situation.
Episodes
Monday Sep 13, 2021
Monday Sep 13, 2021
Host Mary O'Brien talks to Wilson Sonsini partners Aaron Hendelman and Gary Greenstein as they dig into copyrights and trademarks in gaming.
Conversation Highlights:
- Copyright and trademark protections for gaming founders— what are they, and when to establish ownership?
- Adding third-party assets to games and relevant agreements and licensing considerations.
- What does trade dress protect?
- What is "Fair Use?"
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The information in this podcast episode is for general information purposes only and may not reflect current law in your jurisdiction. Nothing in this podcast should be taken as legal advice for any individual case or situation, and this information is not intended to create, and receipt or listening does not constitute, an attorney-client relationship. No listener of this episode should act or refrain from acting on the basis of any information included in, or accessible through, this episode without seeking legal or other professional advice from an appropriate licensed professional in the recipient’s state, country or other appropriate jurisdiction.
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